import { EmulatorPackageSchema, EmulatorPackageType, GithubManifestSchema, StoreGameSchema } from "@/shared/constants"; import { CACHE_KEYS, getOrCached } from "../../cache"; import { and, eq } from "drizzle-orm"; import { config, emulatorsDb } from '../../app'; import path from "node:path"; import fs from 'node:fs/promises'; import * as emulatorSchema from '@schema/emulators'; import { shuffleInPlace } from "@/bun/utils"; export async function getShuffledStoreGames () { return getOrCached('shuffled-store-games', async () => { const gamesManifest = await getStoreGameManifest(); const allStoreGames = gamesManifest.filter(g => g.type === 'blob'); shuffleInPlace(allStoreGames, Math.round(new Date().getTime() / 1000 / 60 / 60)); return allStoreGames; }, { expireMs: 1000 / 60 / 60 }); } export async function getStoreGameManifest () { return getOrCached(CACHE_KEYS.STORE_GAME_MANIFEST, async () => { const store = await fetch('https://api.github.com/repos/dragoonDorise/EmuDeck/git/trees/50261b66d69c1758efa28c6d7c54e45259a0c9c5?recursive=true').then(r => r.json()).then(data => GithubManifestSchema.parseAsync(data)); return store.tree.filter((e: any) => { if (e.type === 'blob' && e.path !== "featured.json") { return true; } return false; }); }); } export async function getStoreGames (gamesManifest: any[], filter?: { limit?: number; offset?: number; }) { const offset = filter?.offset ?? 0; const limit = Math.min(50, filter?.limit ?? 10); const games = await Promise.all(gamesManifest.slice(offset, Math.min(offset + limit, gamesManifest.length)).map((e: any) => { return fetch(e.url).then(e => e.json()).then(game => StoreGameSchema.parseAsync(JSON.parse(atob(game.content.replace(/\n/g, ""))))); })); return games; } export function extractStoreGameSourceId (id: string) { const gameId = id.split('@'); if (gameId.length !== 2) throw new Error("Store ID should include platform and name with @ separator"); return { system: gameId[0], id: gameId[1] }; } export function getStoreGameFromId (id: string) { const data = extractStoreGameSourceId(id); return getStoreGame(data.system, data.id); } export async function getStoreGame (system: string, id: string) { return getStoreGameFromPath(`${system}/${encodeURIComponent(id)}.json`); } export async function getStoreGameFromPath (path: string) { const game = await getOrCached(CACHE_KEYS.STORE_GAME(path), () => fetch(`https://cdn.jsdelivr.net/gh/dragoonDorise/EmuDeck/store/${path}`) .then(e => e.json()) .then(g => StoreGameSchema.parseAsync(g))); return game; } export function getStoreRootFolder () { const downlodDir = config.get('downloadPath'); return path.join(downlodDir, "store"); } export function getStoreFolder () { if (process.env.CUSTOM_STORE_PATH) return process.env.CUSTOM_STORE_PATH; return path.join(getStoreRootFolder(), "node_modules", process.env.STORE_PACKAGE_NAME ?? "@simeonradivoev/gameflow-store"); } export async function getStoreEmulatorPackage (id: string) { const emulatorPath = path.join(getStoreFolder(), "buckets", "emulators", `${id}.json`); if (await fs.exists(emulatorPath)) return EmulatorPackageSchema.parseAsync(JSON.parse(await fs.readFile(emulatorPath, 'utf-8'))); return undefined; } export async function getAllStoreEmulatorPackages () { const emulatorsBucket = path.join(getStoreFolder(), "buckets", "emulators"); const emulators = await fs.readdir(emulatorsBucket); const emulatorsRawData = await Promise.all(emulators.map(e => fs.readFile(path.join(emulatorsBucket, e), 'utf-8'))); const emulatesParsed = emulatorsRawData.map(d => EmulatorPackageSchema.parse(JSON.parse(d))); return emulatesParsed; } export async function buildStoreFrontendEmulatorSystems (emulator: EmulatorPackageType): Promise { const systems = await Promise.all(emulator.systems.map(async system => { const rommSystem = await emulatorsDb.query.systemMappings.findFirst({ where: and(eq(emulatorSchema.systemMappings.source, 'romm'), eq(emulatorSchema.systemMappings.system, system)) }); const esSystem = await emulatorsDb.query.systems.findFirst({ where: eq(emulatorSchema.emulators.name, system), columns: { fullname: true } }); let icon: string = `/api/romm/image/romm/assets/platforms/${rommSystem?.sourceSlug ?? system}.svg`; return { id: system, romm_slug: rommSystem?.sourceSlug ?? undefined, name: esSystem?.fullname ?? system, iconUrl: icon } satisfies EmulatorSystem; })); return systems; }