# Gameflow Deck A Cross-Platform open source Retro gaming frontend designed for handheld and controllers. Focused on building a simple user experience and intuitive UI as a curated community driven experience. > [!WARNING] > This app is actively in development, it doesn't have most of its major features implemented yet. > It will have an opinionated design and will be used as an experiment in discovering a good UX. ## Features ### Integrations - **[ROMM](https://github.com/rommapp/romm)** - download, sync and update roms and platforms. - **[Emulator JS](https://github.com/EmulatorJS/EmulatorJS)** - play your games with emulator js right within the app. Uses RetroArch cores. ### Store - **Emulators** - (WIP) Download and install emulators and automatically configure them - **Free Curated Games** - Download free curreted games and homebrew roms without ever leaving the app ### Others - **Cross Platform** - Can run on multiple platforms. Built with web technologies and bun backend. - **Steam Deck Support** - Extensively tested with the steam deck. It can use flatpak installed browsers. - **Lightweight** - It uses the existing system browser to launch the front end, so no need to include a whole web browser. - On Windows it first uses webview2 then your browser - On linux it uses WebKitGTK or a browser even from flatpak - Not tested on Mac yet - **Great for Controllers** - The UI is inspired by the switch and works great with joysticks and dpads. - **Automatic Downloads** - Downloads roms from ROMM automatically - **Automatic Emulator Discovery** - Using the configs of the excellent ES-DE to discover installed emulators and launch games. - Easy fallback configuration with built in file browser. - **Responsive Layout** - Optimized mainly for the steam deck with responsive layout support and dynamic switching of inputs. ## Screenshots ## Goals - I want to build an open and free platform where you can play and discover new hidden gems from the past. - I plan to add a free store where you can download all your needed emulators, the goal is to not have to leave the UI for anything. - I really want to add matrix chat support in the app for engaging with your favorite community. Having access to so many nodejs libraries would make it quite straight forward. - I'm sick of closed source and private store fronts, and want a way to share community currated free experiences. I'm also sick of the profit driven nature of games and promotions. ## Development 1. Install dependencies: ```bash bun install ``` 2. Run in development mode: ```bash # Use 'bun run dev:hmr' for hot reload bun run dev ``` 3. Build for production: ```bash bun run build:prod ``` Builds will go in `/builds/`. 4. Additional Commands: - `bun run mappings:generate` converts the es-de configs into local sqlite configs with mappings to rom systems - `bun run drizzle:generate` generates sqlite migrations based on the app schema - `bun run openapi-ts` generated the openapi client calls from romm's API - `bun run package:windows` builds an package to be distributed on windows - `bun run package:linux` builds an AppImage to be distributed on linux ### Tech Stack - [Bun](https://bun.com/) for the backend - [React](https://react.dev/) for the frontend - [tailwindcss](https://tailwindcss.com/) for styling - [daisyUI](https://daisyui.com/) for base theme - [Vite](https://vite.dev/) for building the frontend - [Tanstack](https://tanstack.com/) router and query for navigation and data - [elysia](https://elysiajs.com/) for the APIs - [webview](https://github.com/webview/webview) for launching existing system webviews instead of full browser if possible. - [emulatorjs](https://emulatorjs.org/) for playing lots of roms inside the app without having to deal with external emulators