gameflow-deck/src/bun/api/games/games.ts

295 lines
No EOL
11 KiB
TypeScript

import Elysia, { status } from "elysia";
import { config, db, taskQueue } from "../app";
import { and, eq, getTableColumns, sql } from "drizzle-orm";
import z from "zod";
import * as schema from "../schema/app";
import fs from "node:fs/promises";
import { FrontEndGameType, FrontEndGameTypeDetailed, GameListFilterSchema } from "@shared/constants";
import { getRomApiRomsIdGet, getRomsApiRomsGet } from "@clients/romm";
import { InstallJob } from "../jobs/install-job";
import path from "node:path";
import { calculateSize, checkInstalled, convertRomToFrontend, convertRomToFrontendDetailed, getLocalGameMatch } from "./services/utils";
import buildStatusResponse, { getValidLaunchCommandsForGame } from "./services/statusService";
import { errorToResponse } from "elysia/adapter/bun/handler";
import { launchCommand } from "./services/launchGameService";
import { getErrorMessage } from "@/bun/utils";
import { Jimp } from 'jimp';
async function processImage (img: string | Buffer | ArrayBuffer, { blur, width, height }: { blur?: number, width?: number, height?: number; })
{
if (blur)
{
const jimp = await Jimp.read(img);
if (width)
{
jimp.resize({ w: width, h: height });
}
if (height)
{
jimp.resize({ w: width, h: height });
}
if (blur)
{
jimp.blur(blur);
}
return jimp.getBuffer('image/png');
}
if (typeof img === 'string')
{
const rommFetch = await fetch(img);
return rommFetch;
}
return img;
}
export default new Elysia()
.get('/game/local/:id/cover', async ({ params: { id }, query, set }) =>
{
const coverBlob = await db.query.games.findFirst({ columns: { cover: true, cover_type: true }, where: eq(schema.games.id, id) });
if (!coverBlob || !coverBlob.cover)
{
return status(404);
}
if (coverBlob.cover_type)
{
set.headers["content-type"] = coverBlob.cover_type;
}
return processImage(coverBlob.cover, query);
}, {
params: z.object({ id: z.coerce.number() }),
query: z.object({ blur: z.coerce.number().optional(), width: z.coerce.number().optional(), height: z.coerce.number().optional() })
})
.get('/image/:source/*', async ({ params: { source, "*": path }, query }) =>
{
if (source === 'romm')
{
const rommAdress = config.get('rommAddress');
return processImage(`${rommAdress}/${path}`, query);
}
return status('Not Found');
}, { query: z.object({ blur: z.coerce.number().optional(), width: z.coerce.number().optional(), height: z.coerce.number().optional() }) })
.get('/image', async ({ query }) =>
{
return processImage(query.url, query);
}, { query: z.object({ url: z.url(), blur: z.coerce.number().optional(), width: z.coerce.number().optional(), height: z.coerce.number().optional() }) })
.get('/screenshot/:id', async ({ params: { id }, query, set }) =>
{
const screenshot = await db.query.screenshots.findFirst({ where: eq(schema.screenshots.id, id), columns: { content: true, type: true } });
if (screenshot)
{
if (screenshot.type)
{
set.headers["content-type"] = screenshot.type;
}
return processImage(screenshot.content, query);
}
return status(404);
}, {
params: z.object({ id: z.coerce.number() }),
query: z.object({ blur: z.coerce.number().optional(), width: z.coerce.number().optional(), height: z.coerce.number().optional() })
})
.get("/game/local/:id/installed", async ({ params: { id } }) =>
{
const data = await db.query.games.findFirst({ where: eq(schema.games.id, id) });
if (data && data.path_fs)
{
return { installed: await fs.exists(data.path_fs) };
}
return { installed: false };
}, {
params: z.object({ id: z.number() }),
response: z.object({ installed: z.boolean() })
}).get('/games', async ({ query: { platform_source, platform_slug, platform_id, collection_id } }) =>
{
const where: any[] = [];
if (platform_slug)
{
where.push(eq(schema.platforms.slug, platform_slug));
}
const games: FrontEndGameType[] = [];
let localGamesSet: Set<number> | undefined;
if (!collection_id)
{
const localGames = await db.select({
...getTableColumns(schema.games),
platform: schema.platforms,
screenshotIds: sql<number[]>`coalesce(json_group_array(${schema.screenshots.id}),json('[]'))`.mapWith(d => JSON.parse(d) as number[]),
})
.from(schema.games)
.leftJoin(schema.platforms, eq(schema.platforms.id, schema.games.platform_id))
.leftJoin(schema.screenshots, eq(schema.screenshots.game_id, schema.games.id))
.groupBy(schema.games.id)
.where(and(...where));
localGamesSet = new Set(localGames.filter(g => !!g.source_id).map(g => g.source_id!));
games.push(...localGames.map(g =>
{
const game: FrontEndGameType = {
platform_display_name: g.platform?.name ?? "Local",
id: { id: g.id, source: 'local' },
updated_at: g.created_at,
path_cover: `/api/romm/game/local/${g.id}/cover`,
source_id: g.source_id,
source: g.source,
path_platform_cover: `/api/romm/platform/local/${g.platform_id}/cover`,
paths_screenshots: g.screenshotIds?.map(s => `/api/romm/screenshot/${s}`) ?? [],
path_fs: g.path_fs,
last_played: g.last_played,
slug: g.slug,
name: g.name,
platform_id: g.platform_id
};
return game;
}));
}
if ((!platform_source || platform_source === 'romm') || !!collection_id)
{
const rommGames = await getRomsApiRomsGet({ query: { platform_ids: platform_id ? [platform_id] : undefined, collection_id }, throwOnError: true });
games.push(...rommGames.data.items.filter(g => !localGamesSet?.has(g.id)).map(g =>
{
return convertRomToFrontend(g);
}));
}
return { games };
}, {
query: GameListFilterSchema,
})
.get('/game/:source/:id', async ({ params: { source, id } }) =>
{
async function getLocalGameDetailed (match: any)
{
const localGame = await db.query.games.findFirst({
where: match,
with: {
screenshots: { columns: { id: true } },
platform: { columns: { name: true } }
}
});
if (localGame)
{
const exists = await checkInstalled(localGame.path_fs);
const fileSize = await calculateSize(localGame.path_fs);
const game: FrontEndGameTypeDetailed = {
path_cover: `/api/romm/game/local/${localGame.id}/cover`,
updated_at: localGame.created_at,
id: { id: localGame.id, source: 'local' },
path_platform_cover: `/api/romm/platform/local/${localGame.platform_id}/cover`,
fs_size_bytes: fileSize ?? null,
paths_screenshots: localGame.screenshots.map(s => `/api/romm/screenshot/${s.id}`),
local: true,
missing: !exists,
platform_display_name: localGame.platform?.name,
summary: localGame.summary,
source: localGame.source,
source_id: localGame.source_id,
path_fs: localGame.path_fs,
last_played: localGame.last_played,
slug: localGame.slug,
name: localGame.name,
platform_id: localGame.platform_id
};
return game;
}
return undefined;
}
if (source === 'local')
{
const localGame = await getLocalGameDetailed(eq(schema.games.id, id));
if (localGame) return localGame;
return status('Not Found');
}
else
{
const localGame = await getLocalGameDetailed(getLocalGameMatch(id, source));
if (localGame) return localGame;
const rom = await getRomApiRomsIdGet({ path: { id } });
if (rom.data)
{
const romGame = convertRomToFrontendDetailed(rom.data);
return romGame;
}
return status("Not Found", rom.response);
}
}, {
params: z.object({ source: z.string(), id: z.coerce.number() })
})
.get('/status/:source/:id', async ({ params: { source, id }, set }) =>
{
set.headers["content-type"] = 'text/event-stream';
set.headers["cache-control"] = 'no-cache';
set.headers['connection'] = 'keep-alive';
return buildStatusResponse(source, id);
}, {
response: z.any(),
params: z.object({ id: z.coerce.number(), source: z.string() }),
query: z.object({ isLocal: z.boolean().optional() })
})
.delete('/game/:source/:id', async ({ params: { source, id } }) =>
{
const deleted = await db.delete(schema.games).where(getLocalGameMatch(id, source)).returning({ path_fs: schema.games.path_fs });
const downloadPath = config.get('downloadPath');
await Promise.all(deleted.filter(d => !!d.path_fs).map(async d =>
{
await fs.rm(path.join(downloadPath, d.path_fs!), { recursive: true, force: true });
}));
return status(deleted.length > 0 ? 'OK' : 'Not Modified');
}, {
params: z.object({ id: z.coerce.number(), source: z.string() }),
})
.post('/game/:source/:id/install', async ({ params: { id, source } }) =>
{
if (!taskQueue.hasActive())
{
taskQueue.enqueue(`install-rom-${source}-${id}`, new InstallJob(id, source, id));
return status(200);
} else
{
return status('Not Implemented');
}
}, {
params: z.object({ id: z.coerce.number(), source: z.string() }),
response: z.any()
})
.post('/game/:source/:id/play', async ({ params: { id, source }, set }) =>
{
const validCommand = await getValidLaunchCommandsForGame(source, id);
if (validCommand)
{
if (validCommand instanceof Error)
{
return errorToResponse(validCommand, set);
}
else
{
try
{
await launchCommand(validCommand.command.command, source, id, validCommand.gameId);
} catch (error)
{
console.error(error);
return status('Internal Server Error', getErrorMessage(error));
}
}
}
}, {
params: z.object({ id: z.coerce.number(), source: z.string() }),
});