gameflow-deck/src/bun/api/rpc.ts

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No EOL
1.4 KiB
TypeScript

import { cors } from "@elysiajs/cors";
import Elysia from "elysia";
import { RPC_PORT } from "@shared/constants";
import clients from "./clients";
import { settings } from "./settings/settings";
import { system } from "./system";
import { store } from "./store/store";
import { host } from "../utils/host";
import { jobs } from "./jobs/jobs";
import plugins from "./plugins/plugins";
const api = new Elysia()
.use([cors(), clients, settings, system, store, jobs, plugins]);
export type RommAPIType = typeof clients;
export type SettingsAPIType = typeof settings;
export type SystemAPIType = typeof system;
export type StoreAPIType = typeof store;
export type JobsAPIType = typeof jobs;
export type PluginsAPIType = typeof plugins;
export async function RunAPIServer ()
{
await new Promise<void>((resolve, reject) =>
{
const timeout = setTimeout(() => reject(new Error("Server startup timed out")), 5000);
api.listen({
port: RPC_PORT,
...(host && host !== 'localhost' && { hostname: host }),
development: process.env.NODE_ENV === 'development'
}, s =>
{
clearTimeout(timeout);
console.log("Launching API Server on", s.url.href);
resolve();
});
});
await api.modules;
return {
apiServer: api,
async cleanup ()
{
await api.stop(true);
}
};
}