gameflow-deck/src/bun/api/auth.ts
Simeon Radivoev 7bd0ebdcca
fix: logins now refresh on plugins load
feat: Added tar archive support
fix: Downloaded games and emulator execute permission now updated
fix: Fixed rclone for linux
fix: on screen keyaboard only now shows up when using a gamepad or touch
2026-04-21 23:21:50 +03:00

205 lines
No EOL
7.8 KiB
TypeScript

import Elysia, { status } from "elysia";
import { config, events, plugins, taskQueue } from "./app";
import z from "zod";
import { getCurrentUserApiUsersMeGet, tokenApiTokenPost, UserSchema } from "@clients/romm";
import secrets from '../api/secrets';
import { LoginJob } from "./jobs/login-job";
import TwitchLoginJob from "./jobs/twitch-login-job";
export default new Elysia()
.post('/login/twitch', async ({ body: { openInBrowser } }) =>
{
if (taskQueue.hasActiveOfType(TwitchLoginJob))
{
return status("Conflict", `Twitch Authentication already in progress`);
}
if (!process.env.TWITCH_CLIENT_ID)
{
return status("Not Found", "Twitch Client ID not set");
}
return taskQueue.enqueue(TwitchLoginJob.id, new TwitchLoginJob(process.env.TWITCH_CLIENT_ID, openInBrowser ?? false));
},
{ body: z.object({ openInBrowser: z.boolean().optional() }) })
.post('/logout/twitch', async () =>
{
if (!process.env.TWITCH_CLIENT_ID)
{
return status("Not Found", "Twitch Client ID not set");
}
const res = await fetch('https://id.twitch.tv/oauth2/revoke', {
method: "POST", headers: {
"Content-Type": "application/x-www-form-urlencoded"
},
body: new URLSearchParams({
client_id: process.env.TWITCH_CLIENT_ID
})
});
await secrets.delete({ service: 'gamflow_twitch', name: 'access_token' });
await secrets.delete({ service: 'gamflow_twitch', name: 'refresh_token' });
await secrets.delete({ service: 'gamflow_twitch', name: 'expires_in' });
await plugins.hooks.auth.loginComplete.promise({ service: 'twitch' });
return status(res.status, res.statusText);
})
.get('/login/twitch', checkLoginAndRefreshTwitch)
.post('/login/romm/qr', async () =>
{
if (taskQueue.hasActiveOfType(LoginJob))
{
return status("Conflict", "Login Already Active");
}
return taskQueue.enqueue(LoginJob.id, new LoginJob());
})
.get('/user/romm', async () =>
{
const data = await getCurrentUserApiUsersMeGet();
if (data.error) return status("Internal Server Error", data.response.statusText);
return data.data as UserSchema;
})
.post('/login/romm', async ({ body }) => tryLoginAndSave(body), { body: z.object({ host: z.url(), username: z.string(), password: z.string() }) })
.get('/login/romm', checkLoginAndRefreshRomm,
{ response: z.object({ hasLogin: z.boolean() }) })
.post('/logout/romm', async () =>
{
await secrets.delete({ service: 'gameflow', name: 'romm_access_token' });
await secrets.delete({ service: 'gameflow', name: 'romm_refresh_token' });
await secrets.delete({ service: 'gameflow', name: 'romm_expires_in' });
return status(200);
}, { response: z.any() });
export async function checkLoginAndRefreshTwitch ()
{
const access_token = await secrets.get({ service: 'gamflow_twitch', name: 'access_token' });
if (!access_token)
{
return status('Not Found', "Not Logged In");
}
const res = await fetch('https://id.twitch.tv/oauth2/validate', { headers: { Authorization: `OAuth ${access_token}` } });
if (res.ok)
{
return await res.json() as { login: string, expires_in: number; client_id: string, user_id: string; };
}
if (!process.env.TWITCH_CLIENT_ID)
{
return status("Not Found", "Twitch Client ID not set");
}
const refresh_token = await secrets.get({ service: 'gamflow_twitch', name: "refresh_token" });
if (!refresh_token)
{
return status("Not Found", "Refresh Token Not Found");
}
// refresh token
const refreshResponse = await fetch('https://id.twitch.tv/oauth2/token', {
method: "POST", headers: { "Content-Type": "application/x-www-form-urlencoded" }, body: new URLSearchParams({
client_id: process.env.TWITCH_CLIENT_ID,
access_token,
grant_type: "refresh_token",
refresh_token
})
});
if (refreshResponse.ok)
{
const data: {
access_token: string,
refresh_token: string,
token_type: string;
expires_in: number;
} = await refreshResponse.json();
await secrets.set({ service: 'gamflow_twitch', name: 'access_token', value: data.access_token });
await secrets.set({ service: 'gamflow_twitch', name: 'refresh_token', value: data.refresh_token });
await secrets.set({ service: 'gamflow_twitch', name: 'expires_in', value: new Date(new Date().getTime() + data.expires_in).toString() });
await plugins.hooks.auth.loginComplete.promise({ service: 'twitch' });
events.emit('notification', { message: "Twitch Refresh Successful", type: 'success' });
const res = await fetch('https://id.twitch.tv/oauth2/validate', { headers: { Authorization: `OAuth ${data.access_token}` } });
if (res.ok)
{
return await res.json() as { login: string, expires_in: number; client_id: string, user_id: string; };
}
}
return status(400, res.statusText);
}
export async function checkLoginAndRefreshRomm ()
{
const access_token = await secrets.get({ service: 'gameflow', name: 'romm_access_token' });
if (!access_token)
{
return { hasLogin: false };
}
const expires_in = await secrets.get({ service: 'gameflow', name: "romm_expires_in" });
if (expires_in)
{
const date = new Date(expires_in);
if (date > new Date())
{
return { hasLogin: true };
}
}
const refresh_token = await secrets.get({ service: 'gameflow', name: "romm_refresh_token" });
if (!refresh_token)
{
return { hasLogin: false };
}
const refreshResponse = await tokenApiTokenPost({ body: { grant_type: "refresh_token", refresh_token: refresh_token } });
if (refreshResponse.response.ok && refreshResponse.data)
{
await secrets.set({ service: 'gameflow', name: 'romm_access_token', value: refreshResponse.data.access_token });
if (refreshResponse.data.refresh_token)
await secrets.set({ service: 'gameflow', name: 'romm_refresh_token', value: refreshResponse.data.refresh_token });
await secrets.set({ service: 'gameflow', name: 'romm_expires_in', value: new Date(new Date().getTime() + refreshResponse.data.expires * 1000).toString() });
await plugins.hooks.auth.loginComplete.promise({ service: 'romm' });
events.emit('notification', { message: "Romm Refresh Successful", type: 'success' });
return { hasLogin: true };
}
return status(refreshResponse.response.status, refreshResponse.response.statusText) as any;
}
export async function tryLoginAndSave ({ host, username, password }: { host: string, username: string, password: string; })
{
const response = await tokenApiTokenPost({
body: {
password,
username,
scope: 'me.read roms.read platforms.read assets.read assets.write firmware.read roms.user.read collections.read me.write roms.user.write'
}, baseUrl: host
});
if (response.response.ok && response.data)
{
await secrets.set({ service: 'gameflow', name: 'romm_access_token', value: response.data.access_token });
await secrets.set({ service: 'gameflow', name: 'romm_expires_in', value: new Date(new Date().getTime() + response.data.expires * 1000).toString() });
if (response.data.refresh_token)
{
await secrets.set({ service: 'gameflow', name: 'romm_refresh_token', value: response.data.refresh_token });
}
config.set('rommAddress', host);
await plugins.hooks.auth.loginComplete.promise({ service: 'twitch' });
}
return response;
}