49 lines
1.3 KiB
YAML
49 lines
1.3 KiB
YAML
name: Build and Upload Canary
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on:
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push:
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tags:
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- "v*.*.*"
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workflow_dispatch:
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jobs:
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build:
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runs-on: docker
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container:
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image: node:20
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steps:
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- name: Checkout code
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uses: actions/checkout@v4
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# 1. FIX: Install system dependencies BEFORE setup-bun
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- name: Install system dependencies
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run: |
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apt-get update
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apt-get install -y unzip libstdc++6 libnss3 libatk1.0-0 libatk-bridge2.0-0 libcups2 libdrm2 libxkbcommon0 libxcomposite1 libxdamage1 libxrandr2 libgbm1 libasound2
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- name: Manual Bun Install
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run: |
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# Download and install via official script
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curl -fsSL https://bun.sh/install | bash
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# Manually add Bun to the PATH for subsequent steps
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echo "BUN_INSTALL=$HOME/.bun" >> $GITHUB_ENV
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echo "$HOME/.bun/bin" >> $GITHUB_PATH
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# Force execution permissions just in case
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chmod +x $HOME/.bun/bin/bun
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# Verify it works immediately
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$HOME/.bun/bin/bun --version
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- name: Install dependencies
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run: bun install --frozen-lockfile
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- name: Build Canary
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run: bun run appimage:build:prod
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- name: Upload Artifact
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uses: actions/upload-artifact@v3
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with:
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name: canary-build
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path: build/Gameflow.AppImage
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retention-days: 7
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