gameflow-deck/src/bun/api/drives.ts
Simeon Radivoev b4a89385d0
fix: Fixed issues on windows
feat: Implemented mouse and gamepad automatic switching
fix: Made touch screen work better on the steam deck
2026-02-24 18:58:48 +02:00

94 lines
No EOL
2.8 KiB
TypeScript

import { Drive } from "@/shared/constants";
import si from 'systeminformation';
import fs from 'node:fs';
import os from "node:os";
async function getAccess (path: string)
{
let hasWriteAccess = false;
try
{
await fs.promises.access(path, fs.constants.W_OK);
hasWriteAccess = true;
} catch (error)
{
}
let hasReadAccesss = false;
try
{
await fs.promises.access(path, fs.constants.R_OK);
hasReadAccesss = true;
} catch (error)
{
}
return [hasReadAccesss, hasWriteAccess];
}
export async function getDevices (): Promise<Drive[]>
{
const blockDevicesRaw = await si.blockDevices();
const layout = await si.diskLayout();
const blockDevices = blockDevicesRaw.filter(l => l.device && (l.type === 'part' || l.type === 'disk') && l.mount);
const fsSizes = await si.fsSize();
const sizes = new Map(fsSizes.map(s => [s.mount, s]));
const layoutMap = new Map(layout.map(l => [l.device, l]));
return await Promise.all(blockDevices.map(async l =>
{
const size = sizes.get(l.mount);
const layout = layoutMap.get(l.device!);
const [hasReadAccess, hasWriteAccess] = await getAccess(l.mount);
const drive: Drive = {
parent: l.group || null,
device: l.device ?? '',
label: l.label || l.name,
mountPoint: l.mount,
type: l.type as any,
size: l.size,
used: size?.used ?? l.size,
isRemovable: l.removable,
interfaceType: layout?.interfaceType || null,
hasReadAccess,
hasWriteAccess
};
return drive;
}));
}
// Gets hand picked locations on drives that you have permission to write to
export async function getDevicesCurated (): Promise<Drive[]>
{
const drives: Drive[] = [];
const devices = await getDevices();
drives.push(...devices.filter(d => d.hasWriteAccess));
if (process.platform !== 'win32')
{
const homeDir = os.homedir();
const homeDirDevice = devices.filter(d => d.mountPoint).reverse()
.find(d => homeDir.startsWith(d.mountPoint!));
if (homeDirDevice)
{
const [hasReadAccess, hasWriteAccess] = await getAccess(homeDir);
drives.push({
parent: homeDirDevice.parent,
device: homeDirDevice.device,
size: homeDirDevice.size,
used: homeDirDevice.used,
isRemovable: homeDirDevice.isRemovable,
mountPoint: homeDir,
type: homeDirDevice.type,
label: 'Home',
interfaceType: homeDirDevice.interfaceType,
hasReadAccess,
hasWriteAccess
});
}
}
return drives;
}