gameflow-deck/src/mainview/components/NotFound.tsx
Simeon Radivoev 54dd9256e3
feat: implemented haptics
feat: Implemented a select menu
fix: Only used audio clips compile
2026-04-07 15:28:56 +03:00

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1.6 KiB
TypeScript

import { FocusContext, useFocusable } from "@noriginmedia/norigin-spatial-navigation";
import { Home, TriangleAlert } from "lucide-react";
import { GamePadButtonCode, useShortcutContext, useShortcuts } from "../scripts/shortcuts";
import { Button } from "./options/Button";
import { useEffect } from "react";
import { useRouter } from "@tanstack/react-router";
import { FloatingShortcuts } from "./Shortcuts";
export default function NotFound ()
{
const { ref, focusKey, focusSelf } = useFocusable({ focusKey: "not-found" });
const router = useRouter();
const handleReturn = () => router.navigate({ to: '/', viewTransition: { types: ['zoom-in'] } });
useShortcuts(focusKey, () => [{ label: "Return Home", button: GamePadButtonCode.B, action: handleReturn }]);
useEffect(() => { focusSelf({ instant: true }); }, []);
return <div ref={ref} className="absolute flex flex-col justify-center items-center w-full h-full gap-4">
<FocusContext value={focusKey}>
<p className="flex gap-2 items-center text-4xl text-error text-shadow-lg">
<TriangleAlert className="size-12" />
Not found
</p>
<p className="flex gap-2 text-lg text-base-content/50 text-shadow-lg">{window.location.href} </p>
<Button className="text-2xl! p-6! focusable focusable-primary" id="return" onAction={handleReturn}><Home />Return Home</Button>
<div className="mobile:hidden bg-gradient"></div>
<div className="mobile:hidden bg-noise"></div>
<div className="mobile:hidden bg-dots"></div>
<FloatingShortcuts />
</FocusContext>
</div>;
}