feat: Moved romm to internal plugin fix: Made focusing and navigation more reliable fix: Loading errors on first time launch
90 lines
No EOL
4.1 KiB
TypeScript
90 lines
No EOL
4.1 KiB
TypeScript
import { AnimatedBackground } from './AnimatedBackground';
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import { FocusContext, setFocus, useFocusable } from '@noriginmedia/norigin-spatial-navigation';
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import { HeaderUI, StickyHeaderUI } from './Header';
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import { GameList } from './GameList';
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import { Search, Settings2 } from 'lucide-react';
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import { JSX, Suspense, useEffect } from 'react';
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import Shortcuts from './Shortcuts';
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import { AutoFocus } from './AutoFocus';
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import { GamePadButtonCode, useShortcutContext, useShortcuts } from '../scripts/shortcuts';
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import { GameListFilterType } from '@/shared/constants';
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import { GameCardFocusHandler } from './CardElement';
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import { HandleGoBack, useStickyDataAttr } from '../scripts/utils';
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import LoadingCardList from './LoadingCardList';
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import { useQuery, useQueryClient } from '@tanstack/react-query';
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import { gameQuery } from '../scripts/queries/romm';
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export interface CollectionsDetailParams
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{
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id?: string;
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setBackground?: (url: string) => void;
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filters?: GameListFilterType;
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builder?: () => Promise<{ filter?: GameListFilterType, title?: JSX.Element; }>;
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headerTitle?: JSX.Element;
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title?: JSX.Element;
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footer?: JSX.Element;
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focus?: string;
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countHit?: number;
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}
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export function CollectionsDetail (data: CollectionsDetailParams)
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{
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const builtData = useQuery({
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queryKey: ['filter', data.id], queryFn: async () =>
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{
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return data.builder?.() ?? { filter: data.filters, title: data.title };
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}
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});
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const queryClient = useQueryClient();
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const focusKey = `game-list-${data.id}-${data?.filters ? Object.values(data?.filters).map(f => String(f)).join(",") : ''}`;
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const { ref, focusSelf } = useFocusable({
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focusKey,
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preferredChildFocusKey: `${focusKey}-list`
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});
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useShortcuts(focusKey, () => [{ label: "Back", button: GamePadButtonCode.B, action: HandleGoBack }]);
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const { shortcuts } = useShortcutContext();
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const handleScroll: GameCardFocusHandler = (cardId, node, details) =>
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{
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const [source, id] = cardId.split('@');
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queryClient.prefetchQuery(gameQuery(source, id));
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if (!(details.nativeEvent instanceof MouseEvent))
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{
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node.scrollIntoView({ block: 'center', behavior: details.instant ? 'instant' : 'smooth' });
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}
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};
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return (
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<FocusContext value={focusKey}>
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<div ref={ref} className='absolute w-screen h-screen overflow-y-scroll'>
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<StickyHeaderUI title={data.headerTitle} buttons={[{ id: "search", icon: <Search /> }, { id: "filter", icon: <Settings2 /> }]} ref={ref} />
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<div className="w-full grow rounded-2xl justify-center mask-alpha sm:portrait:mask-t-from-transparent md:landscape:mask-t-from-transparent mask-t-to-20 mask-t-to-black">
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<div className="relative h-fit w-full md:px-6 pt-4 pb-32">
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{builtData.data?.filter && data.title}
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{(builtData.data?.filter || (!data.filters && !data.builder)) && <Suspense fallback={<LoadingCardList grid placeholderCount={data.countHit ?? 8} id={`${focusKey}-list`} />}>
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<GameList
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grid
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filters={builtData.data?.filter}
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onFocus={handleScroll}
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id={`${focusKey}-list`}>
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</GameList>
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<AutoFocus parentKey={focusKey} focus={focusSelf} />
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</Suspense>}
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<div className='absolute top-0 bottom-0 left-0 right-0 bg-radial from-base-100 to-base-300'></div>
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<div className='mobile:hidden bg-noise z-1'></div>
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<div className='mobile:hidden bg-dots z-1'></div>
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</div>
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</div>
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<footer className="px-2 pb-2 fixed bottom-0 w-full h-12 flex items-center justify-between">
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<div>
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{data.footer}
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</div>
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<Shortcuts shortcuts={shortcuts} />
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</footer>
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</div>
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</FocusContext>
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);
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} |