gameflow-deck/src/bun/api/jobs/install-job.ts
Simeon Radivoev e4df8fb9fb
feat: implemented storage management
fix: Enabled fallback secrets
feat: Made header stats actually work
feat: Made steam deck keyboard auto open for some inputs
fix: Made keybaord also work with shortcuts (no tooltips yet)
2026-02-24 00:30:16 +02:00

215 lines
No EOL
9.1 KiB
TypeScript

import { IJob, JobContext } from "../task-queue";
import { mkdir } from 'node:fs/promises';
import { and, eq, or } from 'drizzle-orm';
import fs from 'node:fs/promises';
import * as schema from "../schema/app";
import * as emulatorSchema from "../schema/emulators";
import path from 'node:path';
import { getPlatformApiPlatformsIdGet, getRomApiRomsIdGet } from "@clients/romm";
import { config, db, emulatorsDb, jar } from "../app";
import unzip from 'unzip-stream';
import { Readable, Transform } from "node:stream";
interface JobConfig
{
dryRun?: boolean;
dryDownload?: boolean;
}
export class InstallJob implements IJob
{
public id: number;
public source: string;
public sourceId: number;
public config?: JobConfig;
constructor(id: number, source: string, sourceId: number, config?: JobConfig)
{
this.id = id;
this.config = config;
this.sourceId = sourceId;
this.source = source;
}
public async start (cx: JobContext)
{
cx.setProgress(0, 'download');
fs.mkdir(config.get('downloadPath'), { recursive: true });
if (this.config?.dryRun !== true)
{
const downloadPath = config.get('downloadPath');
if (this.config?.dryDownload !== true)
{
/*
// download files for rom
const downloadUrl = new URL(`${config.get('rommAddress')}/api/roms/download`);
downloadUrl.searchParams.set('rom_ids', String(this.id));
const downloader = new DownloaderHelper(downloadUrl.href, downloadPath, {
headers: {
cookie: await jar.getCookieString(config.get('rommAddress') ?? '')
},
fileName: `${this.id}.zip`,
// Romm doesn't support resume download
override: true
});
cx.abortSignal.addEventListener('abort', downloader.stop);
downloader.on('progress.throttled', e =>
{
cx.setProgress(e.progress, 'download');
});
downloader.on('error', (e) =>
{
cx.abort(e);
});
const finishPromise = new Promise<string>(resolve =>
{
downloader.on("end", ({ filePath }) => resolve(filePath));
});
await downloader.start().catch(err => console.error(err));
const zipFilePath = await finishPromise;
cx.setProgress(0, 'extract');
const zip = new StreamZip.async({ file: zipFilePath });
const totalCount = await zip.entriesCount;
let extractCount = 0;
zip.on('extract', async (entry, file) =>
{
console.log(`Extracted ${entry.name} to ${file}`);
cx.setProgress(extractCount / totalCount * 100, 'extract');
extractCount++;
});
await zip.extract(null, downloadPath);
await zip.close();
await fs.rm(zipFilePath);*/
cx.setProgress(0, 'download');
const downloadUrl = new URL(`${config.get('rommAddress')}/api/roms/download`);
downloadUrl.searchParams.set('rom_ids', String(this.id));
const res = await fetch(downloadUrl, {
headers: {
cookie: await jar.getCookieString(config.get('rommAddress') ?? '')
},
});
const totalBytes = Number(res.headers.get("content-length")) || 0;
let bytesReceived = 0;
const progressStream = new Transform({
transform (chunk, encoding, callback)
{
bytesReceived += chunk.length;
if (totalBytes > 0)
{
const percent = (bytesReceived / totalBytes) * 100;
cx.setProgress(percent, 'download');
}
this.push(chunk);
callback();
}
});
await new Promise((resolve, reject) =>
{
Readable.fromWeb(res.body as any).pipe(progressStream).pipe(unzip.Extract({ path: downloadPath })).on('close', resolve).on('error', reject);
});
}
const rom = (await getRomApiRomsIdGet({ path: { id: this.id }, throwOnError: true })).data;
const romPlatform = (await getPlatformApiPlatformsIdGet({ path: { id: rom.platform_id }, throwOnError: true })).data;
if (this.config?.dryDownload === true)
{
rom.files.length;
await mkdir(path.join(downloadPath, rom.fs_path, rom.fs_name), { recursive: true });
}
// pre-fetch screenshots
const screenshots = await Promise.all(rom.merged_screenshots.map(s => fetch(`${config.get('rommAddress')}${s}`)));
const rommAddress = config.get('rommAddress');
const coverResponse = await fetch(`${rommAddress}${rom.path_cover_large}`);
if (cx.abortSignal.aborted) return;
await db.transaction(async (tx) =>
{
// Search for existing platform
const platformSearch = [];
if (romPlatform.igdb_id) platformSearch.push(eq(schema.platforms.igdb_id, romPlatform.igdb_id));
if (romPlatform.igdb_slug) platformSearch.push(eq(schema.platforms.igdb_slug, romPlatform.igdb_slug));
if (romPlatform.ra_id) platformSearch.push(eq(schema.platforms.ra_id, romPlatform.ra_id));
if (romPlatform.slug) platformSearch.push(eq(schema.platforms.slug, romPlatform.slug));
if (romPlatform.moby_id) platformSearch.push(eq(schema.platforms.moby_id, romPlatform.moby_id));
const esPlatform = await emulatorsDb
.select({ slug: emulatorSchema.systemMappings.system, romm_slug: emulatorSchema.systemMappings.sourceSlug })
.from(emulatorSchema.systemMappings)
.where(and(eq(emulatorSchema.systemMappings.source, 'romm'), eq(emulatorSchema.systemMappings.sourceSlug, romPlatform.slug)));
const existingPlatform = await tx.query.platforms.findFirst({ where: or(...platformSearch) });
let platformId: number;
if (!existingPlatform)
{
// Create new local platform
const platformCover = await fetch(`${rommAddress}/assets/platforms/${romPlatform.slug.toLocaleLowerCase()}.svg`);
const platform: typeof schema.platforms.$inferInsert = {
slug: romPlatform.slug,
igdb_id: romPlatform.igdb_id,
igdb_slug: romPlatform.igdb_slug,
ra_id: romPlatform.ra_id,
cover: Buffer.from(await platformCover.arrayBuffer()),
cover_type: platformCover.headers.get('content-type'),
name: romPlatform.name,
family_name: romPlatform.family_name,
es_slug: esPlatform.length > 0 ? esPlatform[0].slug : undefined
};
// TODO: add ES slug once I have better way to query ES
const [{ id }] = await tx.insert(schema.platforms).values(platform).returning({ id: schema.platforms.id });
platformId = id;
} else
{
platformId = existingPlatform.id;
}
// create the rom
const game: typeof schema.games.$inferInsert = {
source_id: rom.id,
source: 'romm',
slug: rom.slug,
path_fs: path.join(rom.fs_path, rom.fs_name),
last_played: rom.rom_user.last_played ? new Date(rom.rom_user.last_played) : null,
platform_id: platformId,
igdb_id: rom.igdb_id,
ra_id: rom.ra_id,
summary: rom.summary,
name: rom.name,
cover: Buffer.from(await coverResponse.arrayBuffer()),
cover_type: coverResponse.headers.get('content-type')
};
// Save screenshots and update database
const [{ id }] = await tx.insert(schema.games).values(game).returning({ id: schema.games.id });
await tx.insert(schema.screenshots).values(await Promise.all(screenshots.map(async (response) =>
{
const screenshot: typeof schema.screenshots.$inferInsert = {
game_id: id,
content: Buffer.from(await response.arrayBuffer()),
type: response.headers.get('content-type')
};
return screenshot;
})));
});
}
}
}