fix: Added error handling for data calls
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parent
cb0ef9207d
commit
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1 changed files with 41 additions and 5 deletions
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@ -9,25 +9,61 @@ const githubHeaders = import.meta.env.GITHUB_TOKEN
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export const repoData = await fetch(
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export const repoData = await fetch(
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"https://api.github.com/repos/simeonradivoev/gameflow-deck",
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"https://api.github.com/repos/simeonradivoev/gameflow-deck",
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githubHeaders,
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githubHeaders,
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).then((res) => res.json());
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)
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.then((res) => {
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if (!res.ok) throw new Error(res.statusText);
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return res.json();
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})
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.catch((e) => {
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console.error(e);
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return { stargazers_count: 0 };
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});
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export const releaseData = await fetch(
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export const releaseData = await fetch(
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"https://api.github.com/repos/simeonradivoev/gameflow-deck/releases/latest",
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"https://api.github.com/repos/simeonradivoev/gameflow-deck/releases/latest",
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githubHeaders,
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githubHeaders,
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).then((res) => res.json());
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)
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.then((res) => {
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if (!res.ok) throw new Error(res.statusText);
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return res.json();
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})
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.catch((e) => {
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console.error(e);
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return { tag_name: "unknown" };
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});
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export const appContributorsData = await fetch(
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export const appContributorsData = await fetch(
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"https://api.github.com/repos/simeonradivoev/gameflow-deck/contributors",
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"https://api.github.com/repos/simeonradivoev/gameflow-deck/contributors",
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githubHeaders,
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githubHeaders,
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).then((res) => res.json());
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)
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.then((res) => {
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if (!res.ok) throw new Error(res.statusText);
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return res.json();
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})
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.catch((e) => {
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console.error(e);
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return [];
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});
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export const storeContributorsData = await fetch(
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export const storeContributorsData = await fetch(
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"https://api.github.com/repos/simeonradivoev/gameflow-store/contributors",
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"https://api.github.com/repos/simeonradivoev/gameflow-store/contributors",
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githubHeaders,
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githubHeaders,
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).then((res) => res.json());
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)
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.then((res) => {
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if (!res.ok) throw new Error(res.statusText);
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return res.json();
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})
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.catch((e) => {
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console.error(e);
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return [];
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});
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export const emulators = await fetch(
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export const emulators = await fetch(
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"https://cdn.jsdelivr.net/npm/@simeonradivoev/gameflow-store@latest/manifests/emulators.json",
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"https://cdn.jsdelivr.net/npm/@simeonradivoev/gameflow-store@latest/manifests/emulators.json",
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)
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)
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.then((res) => res.json())
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.then((res) => res.json())
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.then((d) => d.emulators as any[]);
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.then((d) => d.emulators as any[])
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.catch((e) => {
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console.error(e);
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return [] as any[];
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});
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