gameflow-deck/src/bun/api/store/services/gamesService.ts

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4.7 KiB
TypeScript

import { EmulatorPackageSchema, EmulatorPackageType, GithubManifestSchema, StoreGameSchema } from "@/shared/constants";
import { CACHE_KEYS, getOrCached } from "../../cache";
import { and, eq } from "drizzle-orm";
import { config, emulatorsDb } from '../../app';
import path from "node:path";
import fs from 'node:fs/promises';
import * as emulatorSchema from '@schema/emulators';
import { shuffleInPlace } from "@/bun/utils";
export async function getShuffledStoreGames ()
{
return getOrCached('shuffled-store-games', async () =>
{
const gamesManifest = await getStoreGameManifest();
const allStoreGames = gamesManifest.filter(g => g.type === 'blob');
shuffleInPlace(allStoreGames, Math.round(new Date().getTime() / 1000 / 60 / 60));
return allStoreGames;
}, { expireMs: 1000 / 60 / 60 });
}
export async function getStoreGameManifest ()
{
return getOrCached(CACHE_KEYS.STORE_GAME_MANIFEST, async () =>
{
const store = await fetch('https://api.github.com/repos/dragoonDorise/EmuDeck/git/trees/50261b66d69c1758efa28c6d7c54e45259a0c9c5?recursive=true').then(r => r.json()).then(data => GithubManifestSchema.parseAsync(data));
return store.tree.filter((e: any) =>
{
if (e.type === 'blob' && e.path !== "featured.json")
{
return true;
}
return false;
});
});
}
export async function getStoreGames (gamesManifest: any[], filter?: { limit?: number; offset?: number; })
{
const offset = filter?.offset ?? 0;
const limit = Math.min(50, filter?.limit ?? 10);
const games = await Promise.all(gamesManifest.slice(offset, Math.min(offset + limit, gamesManifest.length)).map((e: any) =>
{
return fetch(e.url).then(e => e.json()).then(game => StoreGameSchema.parseAsync(JSON.parse(atob(game.content.replace(/\n/g, "")))));
}));
return games;
}
export function extractStoreGameSourceId (id: string)
{
const gameId = id.split('@');
if (gameId.length !== 2)
throw new Error("Store ID should include platform and name with @ separator");
return { system: gameId[0], id: gameId[1] };
}
export function getStoreGameFromId (id: string)
{
const data = extractStoreGameSourceId(id);
return getStoreGame(data.system, data.id);
}
export async function getStoreGame (system: string, id: string)
{
return getStoreGameFromPath(`${system}/${encodeURIComponent(id)}.json`);
}
export async function getStoreGameFromPath (path: string)
{
const game = await getOrCached(CACHE_KEYS.STORE_GAME(path), () => fetch(`https://cdn.jsdelivr.net/gh/dragoonDorise/EmuDeck/store/${path}`)
.then(e => e.json())
.then(g => StoreGameSchema.parseAsync(g)));
return game;
}
export function getStoreRootFolder ()
{
const downlodDir = config.get('downloadPath');
return path.join(downlodDir, "store");
}
export function getStoreFolder ()
{
if (process.env.CUSTOM_STORE_PATH) return process.env.CUSTOM_STORE_PATH;
return path.join(getStoreRootFolder(), "node_modules", process.env.STORE_PACKAGE_NAME ?? "@simeonradivoev/gameflow-store");
}
export async function getStoreEmulatorPackage (id: string)
{
const emulatorPath = path.join(getStoreFolder(), "buckets", "emulators", `${id}.json`);
if (await fs.exists(emulatorPath))
return EmulatorPackageSchema.parseAsync(JSON.parse(await fs.readFile(emulatorPath, 'utf-8')));
return undefined;
}
export async function getAllStoreEmulatorPackages ()
{
const emulatorsBucket = path.join(getStoreFolder(), "buckets", "emulators");
const emulators = await fs.readdir(emulatorsBucket);
const emulatorsRawData = await Promise.all(emulators.map(e => fs.readFile(path.join(emulatorsBucket, e), 'utf-8')));
const emulatesParsed = emulatorsRawData.map(d => EmulatorPackageSchema.parse(JSON.parse(d)));
return emulatesParsed;
}
export async function buildStoreFrontendEmulatorSystems (emulator: EmulatorPackageType): Promise<EmulatorSystem[]>
{
const systems = await Promise.all(emulator.systems.map(async system =>
{
const rommSystem = await emulatorsDb.query.systemMappings.findFirst({
where: and(eq(emulatorSchema.systemMappings.source, 'romm'), eq(emulatorSchema.systemMappings.system, system))
});
const esSystem = await emulatorsDb.query.systems.findFirst({ where: eq(emulatorSchema.emulators.name, system), columns: { fullname: true } });
let icon: string = `/api/romm/image/romm/assets/platforms/${rommSystem?.sourceSlug ?? system}.svg`;
return { id: system, romm_slug: rommSystem?.sourceSlug ?? undefined, name: esSystem?.fullname ?? system, iconUrl: icon } satisfies EmulatorSystem;
}));
return systems;
}